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Author: Ben Cober

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Even MORE Destinology: Bringing Video Gaming to Public Attractions

  In our latest issue of Destinology, The Fight for Attendance: The Attraction of the Non-Attraction, we explored the success of impermanent attractions such as festivals, sporting events, tabletop games, streaming television, and exercise, and offered tactics for destination managers to adopt some of these strengths. As with every issue of Destinology, numerous insights and… Continue reading.

Even MORE Destinology: The Success of Food & Beverage Festivals

  (Oktoberfest 2016 in Leavenworth, WA) In our latest issue of Destinology, The Fight for Attendance: The Attraction of the Non-Attraction, we explored the success of impermanent attractions such as festivals, sporting events, tabletop games, streaming television, and exercise, and offered tactics for destination managers to adopt some of these strengths. However, as with every… Continue reading.

Destination Designers Consider: Is HBO’s ‘Westworld’ Really the Future?

  “The newcomers are just looking for the same thing we are; a place to be free, to stake out our dreams, a place with unlimited possibilities.” Dolores, played by Evan Rachel Wood, reflects in HBO’s hit first season of “Westworld” what the park’s guests seek; and coincidentally, what many of today’s theme park guests… Continue reading.

Even MORE Destinology: Curating a Creative Culture

  In our final 2016 issue of Destinology, Curating a Creative Culture, we explored and celebrated the wonderful environment of PGAV Destinations, how we got there, and where we hope to go next. We conducted extensive research and numerous interviews – all of which could’ve provided enough content for a years-worth of Destinology. However, as… Continue reading.

Destinology Addition #1

    This winter’s issue of Destinology is Preschoolers: Your Youngest Guests. Throughout it, we spoke to museum educators at Cincinnati Museum Center, Reuben H. Fleet Science Center, and The Children’s Museum of Indianapolis to understand the development of children under five and how to create great learning experiences for them. Our designers and interviewees had… Continue reading.